Gathered answers:
- A for-profit concern.
- Involving strangers (you can't know and care about 5000 people individually)
- Using low-cost "resources"
- Involving huge budgets
- Pyramiding
- Multisite, with considerable offshore work
- Having a long-entrenched industrial-age culture
- Using fungible "resources" so staffing can be "re-balanced" easily
- Having strong central control (seeming necessary when working with strangers?)
- Having many teams contributing parts which share an architecture
- Having many interdependent projects, with independent teams
- Having a strong identity/culture ("unchangeable self" fallacy)
- Having promises outstanding in the form of multiyear "roadmaps"
- Essentially waterfall view of software
- Law of 2nd floor -- nobody 2 levels above or below you knows what you really do for a living.
- Essentially addicted to using brute force (large numbers) to solve problems.
- Having complicated budgeting processes with slow multi-approval acquisition cycles.
What is your answer about what "enterprise" means or implies?
See Also: Principles of Large Organizations
This was discussed on Agile For Humans.
See Also: Principles of Large Organizations
This was discussed on Agile For Humans.
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